Week 16 · 2026
April 6 – 12
Highlight of the Week
3 shipped, 3 in motion — holiday week (Passover Apr 9–11) & first auto QA tests live + 10x OpenSearch in staging
What We Shipped
Short week, focused output
rejected_execution_exception errors at peak. Fixed by threading appId through the call chain so each queryByAssetIds call scopes to a single game. Shipped end-to-end: backend (#1244, #1245), old-tradeit (#144), frontend (#3257). Verified in APM: 1 OS span per call post-deploy vs 4 before.DD_RUNTIME_METRICS_ENABLED: true to ecosystem.config.js env_production. Surfaces runtime.node.event_loop.delay.max, GC pauses, heap, and CPU from every backend pod. Immediately caught 1–3 SECOND event-loop stalls during a load spike — previously invisible./), animated FLIP morph navigation, Marketplace Config page, and role-based tool routing via shared composables.Admin Panel — Before & After
Neon-minimal dark theme · Dashboard-as-menu navigation · Marketplace Config page
Before
After — Dashboard
After — Inner Page
In Progress
Three tracks running in parallel
Reliability
No Incidents
No customer-facing issues this week
3 Alerts Under Watch
RDS storage + host load spike + Apr 15 OS data_node_1 load (P2, auto-recovered) — all caught by Datadog before user impact
Team Activity
4-Week Trend
Observability
575 servers · 5 engineers · Datadog watching everything
What's Next
Week 16 in Numbers
OpenSearch 10x ships next week.